![]() ![]() Unfortunately, we could not test the game in 4K. Once again, the GTX980Ti performed better than the AMD Radeon RX Vega 64. It’s pretty obvious that this game has been optimized for NVIDIA’s graphics cards.Īt 2560x1440p, the only GPU that was able to offer a smooth gaming experience was the RTX2080Ti. Furthermore, the AMD Radeon RX580 also performed horribly. Our AMD Radeon RX Vega 64 was significantly slower than the GTX980Ti. Disappointingly enough, AMD’s GPUs did not perform well in this game. At 1080p/Max settings, our GTX980Ti was able to push a minimum of 69fps and an average of 73fps. And, even at 1080p, you will need at least an NVIDIA mid-tier GPU. ![]() Since the game can run smoothly on a variety of CPUs, we can safely describe Xuan-Yuan Sword VII as a GPU-bound title. The game does suffer from some stutters, however, we didn’t get any additional stutters when simulating a dual-core or a quad-core CPU. Not only that, but there weren’t any major stuttering issues when using a dual-core system. As we can see, even our simulated dual-core system was able to provide a smooth gaming experience. In order to find out how the game scales on multiple CPU threads, we simulated a dual-core, a quad-core and a hexa-core CPU. ![]() Xuan-Yuan Sword VII does not require a high-end CPU. For what it’s worth, we didn’t notice any performance difference between the DX11 and DX12 APIs on our RTX2080Ti. Surprisingly enough, the game auto-detects your GPU and locks you to DX11 when using a non-RTX GPU. Owners of RTX GPUs also have the option to choose between DX11 and DX12. PC gamers can adjust the quality of Textures, Shadows, Filtering and SFX. DOMO Studio has added very few graphics settings to tweak. ![]()
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